Hello everyone, today I present to you my procedural room generation tool! It helps save time in video game production and allocate it to other tasks. This tool includes asset instantiation and material management in Unity, allowing for modular work.
a big thanks to Quentin Nédélec for his advices ! https://www.artstation.com/quentin_nedelec
Assets are made by : https://www.artstation.com/nolanlg8
and textures by : https://www.artstation.com/mow7